In my earlier research I defined main migration reasons.
Following that in the first iterations of the project the key focus was on the concept of home and how it looks from the global citizen perspective.
For the next or new phase of the project I paired up with my classmate Rebecca Ricks: both of us would love to shift the perspective a bit and focus on individual stories: how does it feel to be physically or emotionally exiled and how does it feel navigating overlapping personalities.
We tried narrowing down the angle and settled on statelessness.
“Invisible is the word most commonly used to describe what it is like to be without a nationality”,
says Mr. Grandi, Commissioner of the United Nations High Commissioner for Refugees.
“For stateless children and youth, being ‘invisible’ can mean missing out on educational opportunities, being marginalised in the playground, being ignored by healthcare providers, being overlooked when it comes to employment opportunities, and being silenced if they question the status quo.”
What it means is that stateless people aren’t citizens of any country and that they cannot enjoy the rights that most of us take for granted. At the moment there are over 10 million stateless people in the world — legally they don’t exist.
The project is a virtual reality film that explores narratives of statelessness and displacement. The idea is to find a compelling personal story and pair it with stunning visuals that matches the content of the story. We want the narrative itself to drive the tenor and the mood of the film.
Both Rebecca and I are interested to show a story from few different perspectives: stateless person, lawyer and others involved in the process for seeking asylum.
Why it matters
During different historic periods there were different waves of statelessness. Seems that nowadays we are among a new wave again.
UN’s #IBELONG campaign seeks to end asylum by 2024. We feel that our project would contribute to the same goals and tone of the campaign.
From the story perspective: finding the right story. Finding the right tone. Doing justice to this issue without reducing it or over-editing it.
From the technical perspective: to curate VR experience in a way that it spoke to the issue. Audio would also be playing a very important role in the project and we feel that it could be a challenge.
- Doing more research on statelessness & finding right people to talk to
- Defining the process of seeking nationality and all the actors involved in the process (this would define the interviews we would have)
- Confirming the story we want to cover & the best way to show it
- Organizing interviews